
This mode has a team of four intrepid heroes standing up against the powerful Demon Lord Reinhardt in a 1v4 Team Deathmatch brawl. Receive cosmetics and play on themed maps. Resources Our Rules Frequently Asked Questions Weekly Rotation Threads r/Overwatch Discord Related Subreddits How to Filter r/Overwatch Moderator Feedback Upcoming Events Celebrate Pride Patch Notes: Live | PTR | Experimental | Beta.Every match is an intense multiplayer showdown pitting a diverse cast of soldiers, scientists, adventurers, and oddities against each other in an epic, globe-spanning conflict.Ĭlick the filter label to disable or enable each filter individually. From there, we experimented with his abilities because we wanted to push Mythic skins further than we originally planned for VFX.Overwatch™ is a highly stylized team-based shooter set in a future worth fighting for. Wilson continues, “We began with the ambient stuff, like when he opens his mask there’s some smokey energy things going on in there. “For Genji, once we could see the skin in-game, we started messing around with changing the effects on his shuriken projectiles and Dragon Blade-all his abilities got updated for this skin,” Wilson explains, "Everywhere the skin exists in-game was redesigned, including hero select, emotes, highlight intros, etc.- making this the first time we’ve replaced a full suite of ability assets for a skin." This can look like explosions, muzzle flashes, or ability effects like the poisonous cloud when someone steps on Venom Mine.

VFX are visual animations that add special effects to the 3D models. Once these pieces were all in place, the skin was ready for visual and sound effects that make Cyber Demon as sharp as Genji's Dragon Blade! The light becomes me. We made an all-new UI that allows players to get creative with their combinations, and the tech art team worked hard to make sure all the pieces fit together and work correctly in-game. “Optimization was an important part of the process,” comments Mianowski, “We made Genji’s Mythic skin as rad as possible, keeping game performance in mind for everything we created.” Getting all the assets into the game required a whole new pipeline to account for the extra customizations and additional technical requirements.



Because of this, all of Genji’s animations were reviewed and tweaked by the animation team as well to make sure all three of the masks animated and fit correctly over the skull underneath. Genji’s mask opens during Dragon Blade, hero poses, and one of his highlight reels. “The Dragon model for his ultimate was also re-designed, which we’ve rarely done in the past,” explains Mianowski.
